Web Integration & Frameworks
Needle Engine is a web component that works with any modern web framework or vanilla JavaScript. Install it via npm and use it anywhere.
Learn more about Needle Engine →
Already have a website?
This page is about building a web project with Needle (frameworks, bundlers, the web component). If you already have a site — your own HTML, Webflow, WordPress, AEM… — and just want to drop a scene in, see Embedding Needle Engine.
Quick Start
Install:
npm i @needle-tools/engineUse in HTML:
<script type="module">
import '@needle-tools/engine';
</script>
<needle-engine src="path/to/your.glb"></needle-engine>That's it! Needle Engine automatically bundles with your project for optimized production builds.
📖 See web component reference →
Bundling and tree shaking
Bundling means that all the css, js and other files making up your project are combined into less, and smaller, files at build time. This ensures that instead of downloading numerous small scripts and components, only one or a few are downloaded that contain the minimal code needed. The Vite docs contain a great explanation for why web apps should be bundled: Why Bundle for Production
Tree shaking is a common practice in web development where unused code is removed from the final bundle to reduce file size. This is similar to "code stripping" in Unity. The MSDN docs have a good explanation of tree shaking.
Examples
A few common ways to use the <needle-engine> web component.
Show a model with lighting, shadows and camera controls
<needle-engine
src="path/to/your.glb"
camera-controls="1"
background-color="transparent"
environment-image="studio"
contact-shadows>
</needle-engine>Run your own code once the scene is ready
<script type="module">
import { onStart } from '@needle-tools/engine';
onStart(context => {
console.log('Scene loaded', context.scene);
// add three.js objects, query components, drive animations…
});
</script>Use straight from a CDN — no install, no bundler
<script type="module" src="https://cdn.jsdelivr.net/npm/@needle-tools/engine/dist/needle-engine.min.js"></script>
<needle-engine src="https://your-host.com/assets/MyScene.glb"></needle-engine>
Supported Frameworks & Bundlers
Needle Engine is framework-agnostic—use it with any modern web stack. Our default template uses Vite, but you can integrate with any framework or bundler.
Production-Ready Stacks
| Framework | Status | Notes |
|---|---|---|
| Vite + HTML | ✅ Default template | Minimal setup, great for getting started |
| Vite + Vue | ✅ Production use | Powers needle.tools • Sample |
| Vite + React | ⚡ Experimental template | Available in Unity integration |
| Vite + Svelte | ✅ Supported | |
| Vite + SvelteKit | ✅ Supported | |
| Next.js | ✅ Supported | Example project |
| react-three-fiber | ⚡ Experimental template | Available in Unity integration |
| Vanilla JS (CDN) | ✅ Supported | No bundler needed • Guide |
Have a Different Stack?
Let us know what you're building with! We're always looking to improve the experience and provide more examples.
Tips
Some frameworks require custom settings in needle.config.json. Learn more here. Typically, the baseUrl needs to be set.
How do I create a custom project template in Unity?
You can create and share your own web project templates to use other bundlers, build systems, or none at all.
Create a new Template
- Select
Create/Needle Engine/Project Templateto add a ProjectTemplate into the folder you want to use as a template - Done! It's that simple.
The dependencies come from unity when there is a NpmDef in the project (so when your project uses local references).
You could also publish your packages to npm and reference them via version number.
Progressive Web Apps (PWA)
Turn your Needle Engine project into an installable, offline-capable Progressive Web App with automatic updates and smart caching.
Learn how to set up PWA support →
Accessing Needle Engine and Components from external javascript
Code that you expose can be accessed from JavaScript after bundling. This allows to build viewers and other applications where there's a split between data known at edit time and data only known at runtime (e.g. dynamically loaded files, user generated content).
For accessing components from regular javascript outside of the engine please refer to the interop with regular javascript section
Next Steps
- Embed on an existing website – iframe,
needle-app, and platform guides (Webflow, Framer, WordPress, AEM) - Web component attributes – All
<needle-engine>options - Write components & scripting – Add your own interactivity
- Deploy to Needle Cloud – One-command hosting with a shareable URL